-95%
Steam
Hillforts
Hillforts is a medieval card-based autobattler. Build an army, research technologies, upgrade your units, and siege the enemy castle!
Deal overview
Hillforts is listed at $7.99 on Steam.
Hillforts is at full price right now. We track it so you will see the moment a genuine discount lands.
The lowest we have tracked is $7.19, so this is not quite the floor.
As a recent release, discounts this early are relatively uncommon.
Genre: Strategy · Developer: Five Head Games · Release: Jul 22, 2026.
This deal is for the PC version. Click View Deal to open the official Steam page — prices and regional availability are confirmed at checkout, not by GamesCreed.
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About this game
How it plays
Hillforts is a deck-building autobattler with a medieval theme, and the loop should feel familiar if you’ve spent any time with the genre: you shop for units, drop them into formation, and watch your army clash with an opponent’s while you plan your next move. Between fights you’re spending resources on research, pushing upgrades into your economy, your town, or your troops directly, and merging duplicate units to bump them up into stronger versions. The stated goal each match is siegecraft: you’re not just winning skirmishes, you’re building toward synergies that let your force crack open the enemy castle. Runs are pitched as quick, in the 10 to 20 minute range, which suggests this is built for repeat sessions rather than one long sitting. With a large roster of civilizations, each bringing its own bonuses, and a deep bench of unit types and technologies to draw from, the shape of any given run should vary a lot depending on what you’re offered and what you choose to lean into.
Who it’s for
If you already like autobattlers, roguelike deckbuilders, or games where half the fun is theorycrafting a build around synergy, this is squarely aimed at you. The medieval, castle-siege framing gives it a bit more narrative texture than the average abstract autobattler, which might appeal to strategy fans who want their army-building to feel grounded in a setting rather than floating in an arena. The civilization variety also points at players who like replaying the same core loop with a different toolkit each time. It’s probably not for people who want deep manual control mid-fight. Once the battle starts in most autobattlers, you’re watching outcomes play out from decisions already made, and if that hands-off combat phase isn’t your thing, the genre in general is a tough sell no matter how good the shop phase is. Anyone allergic to run-based structure, where a bad early draft can sink your whole attempt, should also go in with eyes open.
Is it worth it?
For the audience that already knows they like this genre, a short-run strategy game with a wide roster of civilizations and a meaningful tech and merge system is the kind of thing that can eat a lot of hours without feeling repetitive, since so much of the replay value comes from the variety in what you’re offered each run rather than from a single fixed campaign. That’s exactly the profile of game that rewards patience on a wishlist: it’s not the sort of experience you need on day one, and letting it sit until it comes down in price costs you nothing except waiting. If you’re on the fence about autobattlers generally, it’s a reasonable one to pick up cheap and find out for yourself rather than paying full price to test the waters.
Quick facts
Genre: Strategy. Developer and publisher: Five Head Games. Platform: PC (Steam). Release date: July 22, 2026.