We Were Here Together
Claim by August 13, 2026
About this free game
Total Mayhem Games built its name on the We Were Here series, and We Were Here Together is the third entry, taking the studio’s voice-comms puzzle formula and stretching it into a longer, more elaborate haunted castle. If you’ve ever wanted a game that turns “can you describe what you’re looking at” into a genuine test of patience and trust, this is that game. It splits two players up, hands them walkie-talkies, and dares them to actually communicate instead of just running around clicking things.
How it plays
You and a partner start out at an Antarctic research base after a distress flare pulls you into a rescue mission gone sideways. From there you’re separated, first crossing frozen wasteland and eventually getting split up again inside the crumbling Castle Rock, each of you seeing a different half of every puzzle. Neither of you can see what the other sees, so the entire game runs on talking things through over the walkie-talkie: describing symbols, colors, layouts, and mechanisms clearly enough that your partner can act on information only you have. It’s built around a creeping horror-tinged story involving a figure called the Jester, and the puzzles escalate as that story unfolds, with new mechanics layered in as you go deeper into the castle. Because progress depends entirely on verbal description, the pacing lives and dies by how well you and your co-op partner listen to each other.
Who it’s for
This is built for exactly one kind of player: someone with a regular co-op partner they trust to sit on a call and actually pay attention. If you and a friend, partner, or sibling enjoy escape rooms, this scratches that itch in digital form, and the split-perspective design forces real cooperation rather than one person carrying the puzzle solving. If you were hoping for a solo adventure, or a game you can dip into without a dedicated second person and a working microphone, this isn’t it. It also isn’t for players who get frustrated easily when communication breaks down, since a chunk of the fun (and friction) comes from fumbling your way through a description that isn’t landing.
Is it worth grabbing?
For the right duo, yes, it’s an easy addition to the library. Voice-driven co-op puzzle games are a small niche, and this one is a fuller, more confident version of the format than the earlier games in the series, with more puzzles and a longer runtime to go with it. It’s the kind of thing you queue up for a game night rather than a quick solo session, so its real value shows up the next time you’ve got a co-op partner free for an evening. If you don’t already have someone lined up to play it with, there’s no rush to grab it, since the appeal is entirely tied to having that second person on the line with you.
Quick facts
Genre: Adventure, Casual, Indie. Developer and publisher: Total Mayhem Games. Platform: PC, via Epic Games Store. Released: October 10, 2019.