Three Fourths Home: Extended Edition
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About this free game
Three Fourths Home: Extended Edition isn’t really a game you play so much as a conversation you sit inside. You’re driving a car down a straight Nebraska highway during a storm, and for the twenty miles it takes to get home, your mom calls. That’s the whole setup, and it’s the hook: a quiet, personal family drama delivered entirely through a phone call while you steer through cornfields and rain.
How it plays
Strip away the atmosphere and the mechanics are simple: you hold a direction to keep the car moving and pick dialogue options as the conversation unfolds. Stop driving and the world slows down around you, which is a clever way of tying the game’s only real “objective” (get home) to its actual content (talk to your family). With close to 800 dialogue choices across the main story and its epilogue, the specific shape of Kelly’s conversation with her parents and younger brother shifts depending on what you say, though the destination and the broader arc stay the same. The Extended Edition adds an epilogue called Idling in the Rubble, set later at a snowy Minnesota bus stop, where Kelly and her mother pick the thread back up and dig into what happened after the drive. Beyond that there are some extra bits to poke around in: a radio you can use to listen to the game’s music, a handful of short stories written from the perspective of Kelly’s brother, and a set of photos framed as her college photography project.
Who it’s for
This is for people who like narrative-first, low-mechanical-friction games, the kind of thing you’d put in the same bucket as a short interactive story or a visual novel with a steering wheel. If you want puzzles, challenge, or systems to master, this isn’t that, and it never pretends to be. It’s built for players who are fine spending under an hour with a story about disability, growing up, and the weight of family obligation, and who don’t need constant stimulation to stay engaged. If slow pacing or dialogue-heavy games make you restless, you’ll likely bounce off this one fast.
Is it worth grabbing?
Given how short and specific it is, this is very much a “grab it while it’s free and see if it clicks” kind of game rather than something you’d normally pay full attention to on a wishlist. It won’t eat up much of your Steam library space, and the runtime is small enough that trying it costs you almost nothing. It’s best suited to people who already like narrative games or are curious about the format and want a compact example of what dialogue-driven storytelling can do without a big budget behind it. If you go in expecting a traditional game with objectives and mechanics to learn, you’ll probably feel like something’s missing. If you go in expecting a short story you happen to steer through, it lands.
Quick facts
Genre: Adventure, Indie. Developer: [bracket]games. Publisher: Digerati. Platform: PC (Steam). Release date: March 20, 2015.