-95%
Steam
Destruction of Heavenly Bliss
An incremental shoot 'em up with an oldschool aesthetic and an intense gameplay loop. Fight through 9 levels of a grueling training simulation, growing stronger with every loop, and realize ignorance truly is bliss.
Deal overview
Destruction of Heavenly Bliss is listed at $6.99 on Steam.
Destruction of Heavenly Bliss is at full price right now. We track it so you will see the moment a genuine discount lands.
As a recent release, discounts this early are relatively uncommon.
Genre: Action, Indie · Developer: AISA · Release: Jun 19, 2026.
This deal is for the PC version. Click View Deal to open the official Steam page — prices and regional availability are confirmed at checkout, not by GamesCreed.
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About this game
Destruction of Heavenly Bliss is an indie arcade shooter with a nastier idea buried underneath its bullet patterns. On the surface, you are piloting a ship through wave after wave of enemies. Underneath that, you are watching an artificial mind named Artem get shaped, and eventually broken, by the very simulations meant to train him. It is the kind of game that sells itself as one thing on the store page and then quietly turns into another the longer you play it.
How it plays
You take control of Artem’s ship across nine levels, blasting through enemy combatants and collecting bits as you go. Those bits feed directly into a growing upgrade tree, letting you push firepower, projectile speed, piercing shots, bounce effects, and other weapon traits further with each purchase. The pacing is built around that growth curve: you start out weak and a little clumsy, and by the time you’re facing down a level’s boss, you’re throwing out considerably more chaos than you could when the run began. Beating a boss also unlocks a memory fragment, one more piece of Artem’s backstory and the truth behind why he was created in the first place. It’s a loop built for repetition, arcade shooter runs stacked on top of a slow reveal.
Who it’s for
If you like shoot ’em ups that reward you for sticking with a build and watching numbers climb, this is squarely aimed at you. Fans of incremental or roguelite-adjacent progression systems should feel right at home with the bit-collecting and tree-upgrading structure, and anyone who enjoys a story that reveals itself in pieces rather than cutscenes will likely appreciate how the narrative is tied to boss kills instead of just handed to you. It’s less of a fit if you want a shooter with tight, memorized bullet patterns and no meta progression getting in the way, or if incremental systems tend to feel like busywork to you rather than a reward.
Is it worth it?
For what it is, an indie action game with a defined scope of nine levels and a progression system that carries the whole runtime, it’s a reasonable pickup for anyone who already knows they like this genre. It’s not trying to be a sprawling epic, and it doesn’t need to be. If you’re the type of player who enjoys chipping away at an upgrade tree over a handful of sessions and wants a story hook to keep you moving forward, it delivers on that without much fat around it. This is also a solid candidate for grabbing during a sale rather than at full price. It’s a focused, single-idea game, and those tend to be at their best when you go in already curious about the concept rather than paying a premium to find out if it clicks.
Quick facts
Genre: Action, Indie. Developer and Publisher: AISA. Platform: PC, via Steam. Release date: June 19, 2026.