Steam

Manor Lords

Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord – the seasons pass, the weather changes, and cities rise and fall.

Manor Lords

Deal overview

Manor Lords is listed at $39.99 on Steam.

Manor Lords is at full price right now. We track it so you will see the moment a genuine discount lands.

The lowest we have tracked is $25.99, so this is not quite the floor.

Released about 2 years ago, it discounts regularly — patience is rewarded.

Genre: Simulation, Strategy, Early Access · Developer: Slavic Magic · Release: Apr 26, 2024.

This deal is for the PC version. Click View Deal to open the official Steam page — prices and regional availability are confirmed at checkout, not by GamesCreed.

Before you buy, read our buying guide or compare more steam deals on GamesCreed.

About this game

Manor Lords drops you into a medieval settlement and lets you watch it become a real place, not a grid of icons. It’s built by a small studio, Slavic Magic, with an obsessive eye for how villages in 14th century Franconia actually looked and grew, and that focus shows in almost everything you do. If you’ve ever wanted a city builder that cares about the shape of the land as much as the shape of your spreadsheet, this is the one people have been pointing to since it landed in Early Access.

How it plays

You start small: a handful of families, some open fields, and a map that was never meant to be flattened into a grid. Roads bend with the terrain, and buildings snap to whatever space is left once you’ve laid out a marketplace and started letting burgage plots fill in behind it. Bigger homes get backyard extensions where families raise their own chickens or grow vegetables, which matters because your economy isn’t just top-down farms and mines, it’s also whatever your townsfolk scrape together on their own. Layer on production chains (raw materials moving into workshops and back out as usable goods), seasonal shifts that change what your people need to survive, and the eventual pull toward expanding your holdings through conquest, and you get a loop that rewards reading the map before you start building on it.

Who it’s for

This is a game for people who like slow, deliberate simulation, the type of player who’s happy to spend twenty minutes deciding where a tannery should go because the wind, the river, and the road all matter. If you loved the idea of Banished or old-school Anno but wished the placement felt less like a spreadsheet and more like actual geography, you’ll feel at home fast. It’s also still Early Access, so anyone who wants a finished, exhaustively balanced package, or who bounces off games that are actively being built out in public, should probably wait and watch instead of buying in now.

Is it worth it?

For the specific itch it scratches, a city builder where terrain and history actually shape your decisions, there isn’t much else quite like it right now, and the core loop is strong enough to hold attention for a long stretch even in its current state. The Early Access caveat is real, though: you’re buying into something that will keep changing, which is exciting if you like watching a game evolve and frustrating if you want a locked-in experience. That combination makes it a natural sale pickup rather than a day-one full-price impulse buy, especially for anyone who wants to let the game mature a bit before sinking real hours into it.

Quick facts

Genre: Simulation, Strategy, Early Access. Developer: Slavic Magic. Publisher: Hooded Horse. Platform: PC (Steam). Released: April 26, 2024.

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