-90%
Steam
Dungeon Tells
Dungeon Tells is a short, replayable deduction roguelite where hidden identities meet game-show risk. Read unreliable thoughts, reason with incomplete information, weigh the odds, execute the weak, and Charm a champion to defend your dungeon.
Deal overview
Dungeon Tells is listed at $7.99 on Steam.
Dungeon Tells is at full price right now. We track it so you will see the moment a genuine discount lands.
The lowest we have tracked is $4.79, so this is not quite the floor.
As a recent release, discounts this early are relatively uncommon.
Genre: Casual, Indie, Strategy · Developer: Ace Benoff · Release: Aug 21, 2026.
This deal is for the PC version. Click View Deal to open the official Steam page — prices and regional availability are confirmed at checkout, not by GamesCreed.
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About this game
Dungeon Tells is a small, sharp deduction game dressed up as a dungeon escape show. You play as Demi, and your job is to figure out which of a group of captured heroes are telling the truth about themselves before you run out of chances to ask. It borrows the tension of hidden-identity party games like Werewolf or Secret Hitler, but strips away the table full of people and turns it into a solo puzzle about probability, memory, and nerve.
How it plays
Each escape drops you into a room of heroes whose stated Personalities and LVLs may or may not be true. You read their claims, cross-reference the ones that contradict each other, and decide who to execute with Demi’s axe, Beatrice. Executing a hero confirms their real identity, which narrows down what everyone else could be. Sometimes the clues line up cleanly into one safe answer. Other times you’re left comparing odds and picking the least bad option, because the game doesn’t promise a fully solvable board every time. Get down to the last three heroes and the tone shifts: instead of executing, you Charm one of them and send them to fight the rest using their revealed LVL. Guess right and you clear the dungeon. Guess wrong and the survivors turn on you. Clearing a run lets you pick an Evolution, like Looter or Nurturing, which then gets shuffled onto a random hero in your next escape, quietly changing how future boards need to be read. With forty-eight hero classes in the mix, the specific combinations of clues, personalities, and evolutions rarely repeat the same way twice.
Who it’s for
This is a game for people who like sitting with incomplete information and enjoying the process of narrowing it down, the crowd that gets a kick out of logic puzzles, social deduction games, or things like Return of the Obra Dinn where you’re piecing together truth from fragments. If you like feeling a little smug when a risky read pays off, this is built for you. It’s not for anyone looking for action, reflexes, or a long campaign to sink dozens of hours into. The developer built this to be short and focused rather than sprawling, so if you need a huge world or a deep story to feel satisfied, look elsewhere.
Is it worth it?
For what it is, a tight, replayable puzzle roguelite with a strong central hook, it delivers exactly what it promises without padding. The randomized boards and the way Evolutions carry forward give it real replay value despite the short main run, and that’s the kind of design that rewards picking it up rather than shelving it after one sitting. It’s the sort of compact, idea-driven indie that’s easy to recommend grabbing when it’s discounted, since you’re not paying for scale, you’re paying for a well-built loop you’ll want to return to.
Quick facts
Genres: Casual, Indie, Strategy. Developer and publisher: Ace Benoff. Platform: PC (Steam). Release date: August 21, 2026.